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Agency-Phone — FiveM script preview
Featured Product

Agency Phone

The most advanced phone resource for FiveM. AgencyOS 26 with Dynamic Island, Face ID, App Store, social media apps, crypto & stock trading, casino games, AgencyAI and 30+ built-in apps. QBCore, ESX & Standalone.

€35.00Final price
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€59.99

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Features

Realistic UISmooth AnimationsFully CustomizableQB & ESX

Overview

The ultimate FiveM phone resource built from scratch. Features AgencyOS 26 with liquid glass UI, Dynamic Island with Face ID, full messaging (Buzz), phone calls, contacts, mail, Chirper (Twitter-style), Pictogram (Instagram-style), real-time stocks & crypto trading, casino games with real in-game money, garage & housing management, AgencyAI assistant, App Store with install/uninstall, drag-to-reorder icons, 10 languages, Discord webhook logging, and full config.lua customization. Compatible with QBCore, ESX & Standalone.

Compatibility

Works with QBCore, ESX and standalone FiveM servers. Tested & maintained for the latest artifact.

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Custom Development

Not quite what you need? We'll build it — with the Agency quality you already trust.

Same team, same bar as every script in this shop. Per-project pricing (≈ €30 / €75 / €150+), scoping is free, bug-fix window included.

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Release history

What's changed

Every update we've shipped for this script — synced from our Discord changelog in your language.

V26.3 Part 3Latest
Mar 22, 2026
• Phone — Added real call history so normal calls and test calls appear in Recents
• Games — Added stake selection so net profit display now matches the actual reward logic
• Added locale coverage for new Setup Wizard update flow in every supported phone language
• Added locale keys for new Mail, Buzz, FaceZoom, Browser, Wallet, Contacts and Theme flows
• Localization
• Localization
• Bug Fixes
• Bug Fixes
• Phone — Fixed stuck call animation after calls end
• Buzz — Fixed sender/receiver messages collapsing to the same side after sending
• Buzz — Fixed occasional emoji menu crashes and improved emoji panel sizing
• Buzz — Fixed white mode text contrast issues across list and chat views
• Buzz — Fixed sent locations to open Maps and shared contacts to open/save in Contacts
• Buzz — Fixed photo messages only appearing for the sender
• Mail — Fixed deleted mails reappearing because they were not removed from the database
• Mail — Fixed inability to send player-to-player mail
• Mail — Fixed primary mailbox star still asking for Face Unlock even when that setting was disabled
• Mail — Fixed reply/create actions disappearing in white mode
• Wallet — Fixed Agency Pay button staying disabled until app restart after creating a card
• Wallet — Fixed white-on-white selected states in white mode
• Photos — Fixed deleted photos returning until restart and fixed stuck fullscreen photo viewer after pressing Home
• Settings — Fixed language change not properly updating the settings experience
• Settings — Fixed app-specific settings so they actually apply on-device
• Settings — Fixed notification/privacy toggles not being enforced correctly
• Settings — Fixed privacy hide-number mode so saved contacts no longer reveal the hidden number
• VidFlow — Fixed phone-close behavior so playback pauses instead of continuing incorrectly
• Music — Fixed “must open Music first” issue for nearby shared playback
• Music — Fixed shared pause/seek so other listeners stay synchronized
• Music — Fixed shared volume so nearby listeners hear volume changes too
• Maps — Fixed generic Pin/Blip labeling by preferring real nearby blip names
• Games — Fixed incorrect displayed/credited winnings in Coinflip, LuckySlot and Roulette
• Race — Fixed race accept flow so both players receive the correct update
• Invoices — Fixed endless loading issues and improved compatibility detection for supported billing systems
• Browser — Fixed broken website loading flow and improved back navigation to browser home / phone flow
• Browser — Fixed direct Google search behavior and better handling of blocked pages
• Wallet/App Store — Fixed deleted apps not always being reinstallable from the store
• Contacts — Fixed broken modal/action menu layout in contact submenus
• Setup Reset — Fixed full phone wipe so it actually returns to setup with default apps and default layout instead of a broken leftover state
• Ensured new UI flows use translation keys instead of new hardcoded visible strings wherever possible

Frequently asked questions

Things customers ask before buying. Can't find yours? Ping us on Discord — we answer fast.

Which frameworks does Agency-Phone support?+
Out of the box: QBCore, ESX, and standalone. A single config flag switches the framework bridge — no code edits needed. The same build ships with bridges for custom frameworks too.
How many phones can each player have?+
Unlimited accounts per player. Each phone has its own number, contacts, apps state and media storage. Players switch devices at any in-game phone shop without losing their data.
Will Agency-Phone work with my existing jobs and scripts?+
Yes — integration bridges exist for police, mechanic, medic, taxi, deliveries, and the common community scripts. Every Agency-* script exposes the phone as a first-class citizen via the shared framework SDK.
Does it affect server performance?+
Agency-Phone sits under 0.02ms resmon idle and spikes to ~0.05ms during heavy app use (streaming wallpaper, typing). We test against 256-slot servers every release.
Do I get updates included?+
Yes. All future feature releases and bug fixes are free for the lifetime of the script. Updates ship through Tebex automatically; your CFX licence stays unchanged.
Can I customise the UI?+
Absolutely — every colour, gradient, font and app icon is editable via the config file or the optional in-game settings menu. Players can switch between 12 built-in themes including Dark Mode and AgencyOS 26 defaults.
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From the blog

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