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Standalone Scripts

Agency-Minerjob V2

One-time
US$14.99

Final price, tax included.

+12 points, 10% back
Runs on
  • QBCore
  • Qbox
  • ESX
  • No framework
  • Updates included, at no extra cost
  • Support anytime at help.agencyg.de, usually within a few hours

Payment and delivery run through Tebex, the official payment partner for Cfx.re and FiveM. Your scripts are assigned to your Keymaster account immediately.

Description

A whole mining career for your server. Agency Minerjob V2 brings real rocks in seven mining areas, three tools, 100 levels, a foundry with furnaces and gem cutting, contracts from the foreman and a market whose prices move, all in one menu in the Agency design. It finds QBCore, Qbox or ESX by itself and runs fully standalone without any of them.

🎥 Showcase: https://youtu.be/Vl5VD670yrI
🖼️ Screenshots below
🔄 Free update for everyone who owns V1, levels from V1 are taken over


✨ Why Agency Minerjob V2

  • Real rocks: seven mining areas with rocks that break and come back for everyone

  • A game, not a timer: a short skill game at every rock, better tools give a bigger zone and more ore

  • A whole economy: furnaces, gem cutting, contracts and a market whose prices move

  • Admins in game: settings for the whole server, player levels, the market and the rocks from the same menu

  • Own menu: everything in the Agency design, no qb-menu or ox_lib needed

  • Runs anywhere: QBCore, Qbox, ESX or fully standalone, with or without a database or an inventory


⛏️ Core Features

  • ✔ Seven mining areas: six terraces of Davis Quartz and the old mine shaft in the Tataviam Mountains, each with its own blip, lowest level and ores

  • ✔ Real rocks: gold arrows show where you can mine now, a rock takes three minings, breaks and comes back after five minutes for everyone

  • ✔ Skill game: E at a rock starts a short game, hit the gold zone in every round

  • ✔ Three tools: pickaxe, reinforced pickaxe from level 10 and mining drill from level 25, they wear out and the foreman repairs them

  • ✔ 100 levels: the V1 curve, higher levels open new areas, rarer ores and gems

  • ✔ Furnaces: smelt copper, silver and gold ore into bars with coal as fuel, they keep working while you are away

  • ✔ Gem cutting: turn rough diamonds, emeralds and rubies into cut gems in a precise game, a miss can break the stone

  • ✔ Contracts: the foreman offers a few that change every 20 minutes, delivered in time they pay the market value plus a bonus and extra XP

  • ✔ Market: prices move within a range for every item every few minutes, with a chart in the menu

  • ✔ One menu (/miner): overview, market, tools, furnace, cutting bench and contracts, from anywhere

  • ✔ Admin page (/mineradmin): settings for the whole server, look up players and set levels, move or reset the market, make every rock whole again, teleport to every place


🎯 Framework Support

  • QBCore · Qbox · ESX · Standalone, detected automatically

  • Inventories: ox_inventory · qs-inventory · qb-inventory and its forks · ESX, or the miner's own satchel without an inventory

  • Money: QBCore, Qbox or ESX, standalone through Agency Banking, a wallet in the menu or your own functions


⚙️ Built For Server Owners

  • 🛡️ Server-side validated: distances, tools, rounds, cooldowns, rewards and prices are decided on the server

  • 🔁 V1 levels taken over automatically, the V1 item names stay

  • 🧩 One commented config file: places, items, tools, levels, foundry, contracts, market and admins

  • 💾 Saves itself: one oxmysql table created on its own, or everything in the server's key value store

  • 🐞 Debug mode: every request and every reward in the server console

  • 🔌 Developer friendly: exports for levels, XP, stats and prices, server events for mining, sales and contracts

  • 🌍 26 languages, English by default


📦 Dependencies

  • No dependency required

  • QBCore, Qbox or ESX (optional, runs standalone without one)

  • oxmysql and an inventory (both optional)


🛒 Works great with


📖 Docs: https://docs.agencyg.de/minerjob
📦 More scripts: https://agencyscripts.dev
💬 Support & Discord: https://discord.gg/RTax3aBMUs

config.lua, the translations, the framework layer and the install files stay open for editing.

Agency-Minerjob V2

US$14.99

Also in a bundle: Agency-Anticheat + Agency-Banking + Agency-Essentials + Agency-Garage + Agency-Housing + Agency-Multicharacter + Agency-Pad + Agency-Spawn + Agency-Tuning + Agency-Vehicleshop + Agency-Vending + Agency-Hud + Agency-Admin + Agency-Seatbelt V2 + Agency-Loadingscreen V2 + Agency-Phone + Agency-Lifeinvader V3 + Agency-Vehiclekeys V2 + Agency-Blackmarket V2 + Agency-Repairkit V2 + Agency-Minerjob V2

€315.99 €485.79 save 35%

Changelog

Every update of Agency-Minerjob V2, straight from our Discord.

2.0.0LatestSep 28, 2026

✨ New

  • Agency-Minerjob: Mine real rocks across seven areas, each with its own blip, lowest level, and ores.
  • Agency-Minerjob: Gold arrows mark mineable rocks. Each rock takes three mining attempts to break and respawns after five minutes for everyone.
  • Agency-Minerjob: Play a skill game at every rock and hit the gold zone in every round.
  • Agency-Minerjob: Use a pickaxe, a reinforced pickaxe from level 10, or a mining drill from level 25.
  • Agency-Minerjob: Progress through 100 levels using the V1 curve to unlock areas, rarer ores, and gems.
  • Agency-Minerjob: Smelt copper, silver, and gold ore into bars at furnaces that keep working while you are away.
  • Agency-Minerjob: Cut rough diamonds, emeralds, and rubies into gems at cutting benches.
  • Agency-Minerjob: Take timed contracts from the foreman for market value, a bonus, and extra XP.
  • Agency-Minerjob: View market prices and their chart in the menu. Prices change within a range every few minutes.
  • Agency-Minerjob: Use one menu, /miner, for the overview, market, tools, furnace, cutting, and contracts.
  • Agency-Minerjob: Manage server settings, player levels, the market, and rocks, and teleport to every place using /mineradmin.

🔧 Improved

  • Agency-Minerjob: Better tools provide a larger skill game zone, fewer rounds, and more ore.
  • Agency-Minerjob: Tools wear out and can be repaired by the foreman.
  • Agency-Minerjob: All actions are decided by the server, including distances, tools, rounds, cooldowns, rewards, and prices.
  • Agency-Minerjob: Supports QBCore, Qbox, ESX, or standalone, with or without an inventory.
  • Agency-Minerjob: Includes exports, server events, 26 languages, and debug mode.

📦 Update notes

  • Agency-Minerjob: Replace the old folder and use the new config.lua. The V1 config is not compatible.
  • Agency-Minerjob: V1 levels transfer on first start. V1 item names stay, and /mininglevel still works.
  • Agency-Minerjob: New items are listed in install/.
  • Agency-Minerjob: Saves data with oxmysql or the server key value store.
1.2.0Apr 12, 2026

✨ New

  • Added a built-in NUI sell menu with item names, amounts, unit prices, totals, and live market prices.
  • Added a built-in NUI skill check with a moving indicator and target zone. Press Space or E to hit the green zone.
  • Added a 600ms ready phase before the skill-check indicator starts moving.
  • Added Easy, Medium, and Hard skill-check settings: 32% zone and 2.2s sweep, 22% and 1.6s, 15% and 1.1s.
  • Added 20 languages: Português, Italiano, Nederlands, Polski, Čeština, Română, Türkçe, Русский, Українська, Svenska, Dansk, Norsk, Suomi, Magyar, Hrvatski, Ελληνικά, Български, 日本語, 한국어, 中文.

🔧 Improved

  • Rewrote client and server code to support QB-Core, ESX, and standalone setups.
  • Added auto-detection for QB-Core, ESX, standalone, ox_inventory, QB inventory, and ESX inventory.
  • Routed framework calls through unified helpers with fallback handling.
  • Added native GTA notifications when no notification system is available.
  • Made skill-check movement frame-rate independent using performance.now() delta timing.
  • Added ESX player-loaded handling with esx:playerLoaded for NPC spawning.
  • Changed the default language to English.

🐛 Fixed

  • Fixed an ESX nil-value crash that prevented the sell menu from opening.
  • Replaced framework-specific callback systems with event-based communication.
  • Fixed item labels in the sell menu showing “Translation not found”.

🗑️ Removed

  • Removed the hard dependency on ox_lib for skill checks and UI.
  • Removed the dependency on qb-menu for the sell menu.
  • Removed stale duplicate client files client_new.lua and client_new_updated.lua.

⚙️ Config

  • Configure framework and inventory auto-detection in config.lua.
  • Select any supported language with Config.Locale in config.lua.

📦 Update notes

  • oxmysql is the only remaining runtime dependency, used for skill database persistence.
  • Cleaned up the duplicate files block in fxmanifest.lua.

What customers say

These reviews are about Agency Scripts as a whole and about our other scripts, not about this one.

5.034 reviews

Do you have this script?

Then say what it is like. Two minutes, and it is the thing the next person reads before deciding.

Write a review

Best script creator

Works everything and best ui

plijjaa· General Review

working flawless

updatet to latest 171 cfx

justmedevting· General Review

Great

I need it help my server save my qian

Ching· Product Review· Agency-DoorlockGot it free

TBH IT HELPED ME ALOT. LIKE I MEAN IT CHAT

tbh no regret installing that script. it helped me ALOT. like deadass

Jasem.JR (T.A.K.E.N by MEL)· Product Review· Agency-DoorlockGot it free

Decent script, super cool

PERFECT!!! I highly recommend it

Machine translated · original: French

PAPA NOEL· General Review

I think the elevator script is excellent; it is very easy to use and very clearly laid out.

Brownie.x42· Product Review· Agency-ElevatorGot it free

Goes well with

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